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Zero Density is heading to IBC 2026

At Booth 7.B01 the visitors will explore the latest developments across virtual production, camera and talent tracking, real-time graphics, newsroom production and AI-assisted workflows.

Zero Density will present the new ray-traced rendering technologies, Chaos Vantage and NVIDIA‘s Gaussian splatting alongside Unreal Engine, Automatic Lens Profiling with camera/talent tracking both in green screen and XR stages.

Also Faraz Qayyum will demonstrate template-based graphics design/operation workflows at the presentation stage every two hours each day. On the demo pods, you can deep dive into newsroom workflows, integrations, ST 2110 IP video and more.

Acerca de Zero Density

Zero Density brinda a los narradores visuales las herramientas para dar vida a su visión creativa sin esfuerzo y con un impacto duradero. Nuestras plataformas integradas de producción de estudio virtual y gráficos al aire aumentan la eficiencia operativa y brindan resultados en los que puede confiar. Zero Density es su socio industrial con visión de futuro, con oficinas en todo el mundo que atienden a clientes como The Weather Channel, RTL, VIAPLAY y Warner Media.

www.zerodensity.io