
Celebrating 60 years as a long-recognized industry innovator in news broadcast, Chyron will demonstrate its latest high-efficiency news workflow advances at IBC 2026, stand, 7.A23. From introducing the first live, on-air character generator to shaping modern broadcast graphics, Chyron continues to deliver practical, adaptable technology engineered for the fast-moving demands of live newsrooms.
“Building a roadmap for the future isn’t about forcing a complete infrastructure overhaul. It’s about taking the right next step at the right time,” said Chris Amodei, group platform product manager, live production, Chyron.
Graphics Evolving for the Future of News
HTML Graphics in the same PRIME Workflow
With its deep history in NRCS-driven production, Chyron continues to expand what news teams can accomplish from a single platform. At IBC 2026, Chyron will showcase the future of web-native news graphics with an exciting preview of PRIME HTML. Designed to plug directly into established NRCS environments, PRIME HTML will provide news teams with a secure path to modern HTML graphics. Building on PRIME’s current capability to bring HTML content into Preview and Output, PRIME HTML will introduce an on-prem, native HTML graphics authoring and output workflow using the PBHX scene format, engineered for secure local-network (LAN) playout.
As newsrooms move toward multi-platform distribution, this expanding HTML ecosystem protects existing brand assets, newsroom templates, and MOS integrations. With its upcoming native authoring tools, PRIME HTML is designed to safeguard creative investments by eliminating the need to recreate graphics in separate systems for broadcast, web, digital, or HTML-based delivery. In doing so, Chyron is laying the groundwork for a hardware-light, cost-effective, and flexible future for newsroom graphics delivery across broadcast, streaming, and digital channels.
Automated Multi-Language Localization
Extending workflow efficiency to multi-language broadcasting, Chyron’s stand will feature a preview of PRIME Translate, for localization of on-air graphics across multiple language outputs. PRIME Translate identifies replaceable text in PRIME graphics, translates it into the selected target language, and routes the localized version to the appropriate output to deliver multilingual content in a matter of seconds while preserving their existing PRIME workflow.
The demonstration highlights PRIME Translate’s role within a broader multi-partner localization workflow initiative, where PRIME serves as the graphics engine in a scalable, end-to-end content localization ecosystem. This supports text, vocal and facial movement translation in a one-to-many live production model.
Agile Cloud Production & Monetization with Chyron LIVE
Bringing true professional-grade broadcast power to the web, Chyron LIVE continues to evolve around customer needs as news teams move beyond traditional OB trucks and brick-and-mortar control rooms into the cloud. The cloud native platform unifies vision mixing, broadcast graphics, clip playout, and audio commentary, delivering a fast, flexible toolkit for remote live coverage and multi-platform distribution. As Chyron LIVE advances toward a full cloud newsroom MOS workflow, stand previews will showcase next-generation features suited for live news.
LIVE also now supports SCTE-35 ad insertion support, tailored to help newsrooms monetize long-form digital streaming during breaking news, severe weather, and special events. By embedding automated ad markers directly into live streams, LIVE manages full break sequences, including configurable pre-roll, cue-out, slate, cue-in, built-in fallback slate, and return-to-program timing, without forcing operators to manage commercial playout manually.
Another key highlight for Chyron LIVE at IBC 2026 is a new self-managed portal integrated in AWS marketplace. Built for instant scalability, the portal allows teams to instantly spin up, pause, or tear down isolated secure broadcast environments. Broadcasters can also take advantage of frictionless procurement by purchasing production hours directly through the AWS Marketplace using their existing AWS credits.




