Zero Density Announces OGraf Studio is Available on GitHub

Zero Density announces the OGraf Studio, an open-source web browser-based graphics suite for creating HTML5 graphics that is available on GitHub.
OGraf Studio was demonstrated at Zero Density’s IBC 2026 Booth. EBU OGraf provides an open specification for HTML5 broadcast graphics, enabling a graphic to be created once and used across compatible renderers and production environments.
OGraf Studio allows users to design, animate, validate, export, make data binding and key frame adjustments
without building them entirely through code.
Developed as an open-source project and available at Zero Density’s GitHub repository, OGraf Studio gives broadcast graphics designers a common environment to explore and adopt EBU OGraf workflows. It can be used to create lower thirds, scoreboards, tickers, full-frame graphics and reusable data-driven templates through a familiar visual interface.
“By releasing OGraf Studio as an open-source project, we are giving broadcasters, designers and developers an accessible way to create, test and improve interoperable broadcast graphics templates. IBC is the ideal place to introduce this open-source project and invite the broadcast community to contribute”, commented Kuban Altan, CEO of Zero Density.
About Zero Density
Zero Density is an international technology company dedicated to develop creative products for the industries such as broadcasting, augmented reality, live events and e-sports.
Zero Density offers the next level of virtual studio production with real time visual effects. It provides Unreal Engine native platform, «Reality Engine», with advanced real-time compositing tools and its proprietary keying technology.
Reality is the most photo-realistic real-time 3D Virtual Studio and Augmented Reality platform in the industry.
www.zerodensity.tv