
At Booth 7.B01 the visitors will explore the latest developments across virtual production, camera and talent tracking, real-time graphics, newsroom production and AI-assisted workflows.
Zero Density will present the new ray-traced rendering technologies, Chaos Vantage and NVIDIA‘s Gaussian splatting alongside Unreal Engine, Automatic Lens Profiling with camera/talent tracking both in green screen and XR stages.
Also Faraz Qayyum will demonstrate template-based graphics design/operation workflows at the presentation stage every two hours each day. On the demo pods, you can deep dive into newsroom workflows, integrations, ST 2110 IP video and more.





